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Surface computing : ウィキペディア英語版 | Surface computing Surface computing is the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects. Instead of a keyboard and mouse, the user interacts with a surface. Typically the surface is a touch-sensitive screen, though other surface types like non-flat three-dimensional objects have been implemented as well. It has been said that this more closely replicates the familiar hands-on experience of everyday object manipulation.〔(What is the Microsoft Surface? - What the Microsoft Surface computer is, and how it works )〕〔(Teenager Creates First OS X Multi-touch Table )〕 Early work in this area was done at the University of Toronto, Alias Research, and MIT.〔http://www.billbuxton.com/multitouchOverview.html〕 Surface work has included customized solutions from vendors such as (LM3LABS ) or GestureTek, Applied Minds for Northrop Grumman.〔(Applied Minds & Northrop Grumman )〕 Major computer vendor platforms are in various stages of release: the iTable by PQLabs,〔(PQLabs )〕 Linux MPX,〔(Linux MPX Multitouch )〕 the Ideum MT-50, interactive bar by spinTOUCH, and Microsoft PixelSense (formerly known as Microsoft Surface). == Surface Types == Surface Computing employs the use of two broad categories of surface types, flat and non-flat. The distinction is made not only due to the physical dimensions of the surfaces, but also the methods of interaction.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Surface computing」の詳細全文を読む
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